![]() If you've got the right duals, I've seen some older lists running fetches with Volcs and Underground Seas that might fit the bill. ![]() Getting god-hands with one City of Brass only to get Dazed and Wastelanded feels bad, man. The reason for adding lands would be so I could have a lot more agency in the first few turns by opening up mulligan possibilities and allowing for velocity to find sideboard cards, ie Faithless Looting > Nature's Claim etc.This specific problem is one reason I've gravitated more toward manaless over the last few years. If playing LEDless Dredge isn't viable I'll just stick to Manaless Dredge for now. Well, I still want to play Dredge in some form, not Hogaak. ![]() If there is a way to make the deck slightly more consistent with lands but not need LED I would be really interested to try it. Faithless Looting, as mentioned above, is another reason to run LED.Īnyway, if you want the article for his reasons for the card choices, let me know.Big necro here, sorry for that, but I was wondering if there still exists a streamlined non-LED Dredge list? I have started piloting Manaless Dredge, it's a ton of fun but super reliant on a couple of factors. The double red does make it a little harder to cast without LED though. The Dread Returns can become an Ox of Agonas (most seem to be running 1x right now). Tarnished Citadel becomes Mana Confluence now. Here is Richard Feldman's List from that article: I saved "The Dark Art of Dredge Fu" in pdf form.
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